Perks: Health Regeneration, Jetpack Recharge. Remember to Never manually pick up downed hunters when Lazarus is alive!!! Healing is not a constant here, so make sure you keep line of sight with Hank if you’re getting focused. Stick with the medic for a speed boost and remember to use Thunder Strike frequently to close distance. Coordinate with Sunny to pressure the monster. Stasis helps slow the monster and catch it. Coordinate with Cabot when to amplify your Plasma Lance shots and your Thunder Strikes. Lennox, Wasteland Maggie, Cabot, Rogue Val. Aim for Val’s weak spots/ Headshots when using the auto cannon. Careful not to get hit by melee when the monster breaks harpoons when chaining lance. Harpoons keep the monsters pinned so you can land hits. Lennox has some great damage potential is played correctly, but must also rely on good teammates to keep her alive and in the monsters face! Here are some compositions she works in. Unless you get ♥♥♥t with the aoe then all is good. Try not to use it in a closed environment, you may hit the edge of the ceiling mid-leap. It is a great tool with chasing Jetpack boost and then immediately use Thunder Strike for some good distance. You can use Thunder Strike to close distance to the monster. Just remember to pay attention to when the monster has used their abilities and traversals. If you have Jetpack Recharge, you can fly while using the plasma lance easier! The monster will have a harder time hitting you. You cannot build continuous Plasma Lance damage while you are getting hit, so it is better to use the Cannon to chip at the monsters hp. When getting focused by the monster, use the Auto Cannon. Her Auto Cannon can be a lack luster assault weapon without proper aim Remember to aim ahead since it has delayed shots. After the matrix is gone, begin to play carefully! General Tips to Lennox Her final ability is, of course, the Defense Matrix. You can leap forward a short distance and deal large damage on impact! It has an 18 second recharge, so plan ahead on where you leap! Her Special ability is the Thunder Strike. It can also shoot through small trees and cliff-sides you can tell if the weapon will hit if your crosshair turns red. The damage ramp can be reset after missing, getting hit, or by not shooting after a while. It is a dangerous tool for the monster, but aim carefully. It is a short range melee-type weapon that deals higher damage the more it hits consecutively. It has a large clip size so no need to reload often. It has the longest reload animation out any assault, and its shots are slightly delayed, so when shooting, aim ahead. It is a great defensive tool but it comes with a couple downsides. It can chip at the monsters hp and take care of dangerous wildlife from a distance. It is a reliable weapon when not used in close quarters. Her job is to do damage to the monster at close range, and apply pressure from long range. Comprehensive Guide to Lennox Basics of Lennox